Humankind’s civ leaders are customisable avatars that evolve as you play

You’ll be able to create and customise your own player avatar in Humankind.

Reflecting the themes of the game, that avatar will advance visually over such courses of the game in line with “the way you play, the achievements you make, and the nature you develop your cultures and civilisations”, according to developer Amplitude. You’ll too be able to level them up via a “meta-progression system” to unlock custom reviews and more, which you can then share with the world and shows up in “multiplayer equals for up to eight players”.

There’s a preview of the feature at the end of a new gameplay trailer( provided below ), released today for The Game Awards 2019, that dedicates a immediate ability of what your avatars may seem and sound like. Taking a more mischievous feeling than the announcement trailer – which was quirky in its own, caveman DJ way – the new video is an indication of a single playthrough and a slight, centuries-long hiccup with “the neighbours.” That implies there’s a look at some fighting, including the vaunted terrain-sensitive, army-unstacking combat system and even our first look at naval combat( submarines and tall ships justified, excitingly if unsurprisingly ).

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