The Elder Scrolls Online‘s seven years of modernizes and expansions have made a big game that can be quite confusing for beginners. Since its 2014 exhaust, ESO has received five “Chapter” expansions, together with a slew of smaller DLCs. With so many stories available, resolving the best ESO quest order can be daunting.

ESO is the earliest game in the series’ chronology. It’s set in Tamriel’s second age in a period of time called the Interregnum, during which there is no combined Empire ruling Tamriel. In the locate game’s story, the Alliance War( aka the Three Banners War) is feelings, paying players the opportunity to fight for one of three schisms: the Aldmeri Dominion, the Daggerfall Covenant and the Ebonheart Pact. The campaign likewise serves to introduce antagonist and Daedric Prince Molag Bal, who is attempting to merge Tamriel with Oblivion’s Coldharbour plane.

Related: Every Elder Scrolls Game In Tamriel’s Timeline

Each year since 2017 has visualized the launch of a brand-new The Elder Scrolls Online expansion. Though these Chapters are self-contained enough that participates could reasonably jump in anywhere, each does build on the stories of those that came before it, becoming the ESO Chapters’ release order the best way to play through its many quests.

In 2021, there are two main versions of the game available for purchase: The Elder Scrolls Online: Standard Edition and The Elder Scrolls Online Collection: Blackwood. The Standard Edition, which retails for $20 USD, includes the base game and the Morrowind Chapter. From there, players can buy other Sections separately via the in-game store. Purchasing ESO Collection: Blackwood for $60 USD provides the base game, Morrowind and all subsequent Chapters – Summerset, Elsweyr, Greymoor and Blackwood.

Tutorial& Starting Quest Choice

Whichever edition participates choice, they’ll be greeted by a universal lesson( newly introduced in June 2021) that learns them how to play ESO. Following the completion, it dedicates actors the choice of taking a portal to any of the starting places for the contents they own. New players who purchased the Standard Edition can go to any of the ESO Alliance War cliques‘ starting spots, plus the Morrowind Chapter’s starting site. Those who purchased The Elder Scrolls Online Collection: Blackwood can go to any starting place. Regardless, it’s recommended new actors choose one of the cornerstone game’s faction spots, as this will designate them up to play ESO’s seeks in order.

Main Quest

Commonly referred to as “Planemeld” or simply the Main Quest, the ESO base game’s story has musicians pick a area and work to stop Molag Bal’s malicious schemes. Players looking to join the Aldmeri Dominion will foreman to Khenarthi’s Roost; those partial to the Daggerfall Covenant will manager to Stros M’Kai; and those who wish to follow the Ebonheart Pact will go to Bleakrock Isle. Each faction’s story has it strive to defeat Molag Bal and fight for power in Tamriel.

Related: Elder Scrolls Online Isn’t Really An MMO, Says Studio Director

Cadwell’s Almanac& Craglorn

After completing the Main Story with one caucu, musicians have the option to experience ESO’s other factions’ storylines with the Cadwell’s Almanac system. Next, the storey content in the Craglorn area – though not critical to the larger narrative – is set after the events of the base tournament and proposals interesting myth from a new part of Tamriel.

Other DLCs

The ESO base game’s Imperial City, Orsinium, Thieves Guild, Dark Brotherhood and Shadow of the Hist DLCs all feature additional pursuings, straying from helping the Orcs rebuild a city to joining two of The Elder Scrolls’ most notorious sects. They furnish more lore and were gonna help actors elevation up between searches in the main story, but none of them contribute to ESO’s macro narrative.

Morrowind& Clockwork City

2017’s The Elder Scrolls Online: Morrowind Chapter differentiated the next significant addition to ESO’s story. Set in a large new zone, the island of Vvardenfell, this Chapter brought a brand-new class to ESO, as well as a number of side seeks and superiors. After the Morrowind Chapter, ESO’s chronological journey degree makes musicians to the Clockwork City DLC. Its titular point is home to Morrowind’s deities, and players are bidden to help uncover a Daedric artifact penetrating within an Dwemer ruin. Though the villainy in Clockwork City is overcome, actors are warned that a third Daedric threat is imminent in the Summerset Isles.


The second major ESO Chapter, 2018 ‘s The Elder Scrolls Online: Summerset, whisks participates to the home of Tamriel’s Altmer, or High Elves. Summoned by Queen Ayrenn, they must help the fight against another Daedric threat, saving all of Tamriel in the process. The Elder Scrolls Online: Summerset also introduced jewelry crafting to the game, as well as the Psijic Order skill tree.

Related: The Elder Scrolls’ Most Overused Daedra

Additional Daedric War DLCs

The Horns of the Reach, Dragon Bones, Wolfhunter and Murkmire DLCs were all secreted around the time of the Daedric War story content, but they’re exclusively supplementary, affording new vaults and narrations for musicians to explore but not necessary for ESO’s proper play order.


Following the Daedric War, the Wrathstone DLC knocked off the yearlong Season of the Dragon event, the beginning of ESO’s current content release organization. While Wrathstone consists only of some dungeons and no proper storey seekings, the dungeons’ stories themselves center on the DLC’s eponymous artifact, which has been split in half and is required to be repaired. Once both halves of the Wrathstone are recovered, it becomes obvious the tablet gazes outstandingly like a dragon’s head.


These affairs lead immediately into the third major Period, The Elder Scrolls Online: Elsweyr. Released in 2019, Elsweyr hears the Khajiit homeland beset by dragons, so musicians must work to stop their firey attacks. In an interesting twist for the streak, Elsweyr tilts heavily into necromancy, inviting musicians to use death as a artillery and authority multitudes of undead in battle.

Scalebreaker& Dragonhold

After completing ESO’s seekings in Elsweyr, players should hop to the Scalebreaker DLC, which introduces brand-new dungeons and dragons to take on – plus the dangers of a vampire trying to feed on a dragon to absorb its dominances. The Dragonhold DLC then closes out the Season of the Dragon, creating participates to the pirate-filled Southern Elsweyr zone. In a last-place stand against the monarchy of dragons, participates are called to join the Dragonguard and save Tamriel.


Like Elsweyr, the next ESO Chapter, Greymoor, was preceded by a DLC: Harrowstorm. Beginning the yearlong Dark Heart of Skyrim story arc, Harrowstorm initiates some of the superhuman armies players will have to face. As the storyline’s name shows, this segment of The Elder Scrolls Online’s narrative does neighbourhood in those regions of Skyrim.

Related: What TES 6 Would Be Like If Dawnguard’s Vampires Blocked Out The Sun


Eight times after The Elder Scrolls V: Skyrim’s Dawnguard DLC, 2020 ‘s The Elder Scrolls Online: Greymoor expansion generated a strikingly similar story to the MMO, despite the two storeys taking place nearly 1,000 times apart in-universe. In the Greymoor Chapter, a potent Vampire Lord rises, attempting to gather feelings for a nefarious role. This Assembly also introduced the antiquities organization to ESO – a fun additive for any player looking to track down powerful, imaginary items.

Stonethorm& Markarth

In the Stonethorn DLC that followed, musicians must delve into brand-new vaults to put down a whole army of The Elder Scrolls’ vampires. Dark Heart of Skyrim then wraps up with the Markarth DLC, which aims musicians up in a final battle against both monsters and werewolves, as well as the dark power that feeds them.

Flames of Ambition

ESO’s current tale arc, Gates of Oblivion, beginning with the Flames of Ambition DLC. It fetches new vaults and reintroduces a Daedric threat to Tamriel in the form of Mehrunes Dagon, antagonist of The Elder Scrolls IV: Oblivion.


The brand-new Oblivion crisis ramps up in The Elder Scrolls Online’s Blackwood Chapter, set in the titular swampy zone between Elsweyr and the Argonian Black Marsh. Mehrunes Dagon is running widespread, and Daedric forces-out and entrances to Oblivion threaten to overtake the region. Players are tasked with discovering his motive and stopping his slaughter of Tamriel. Notably, Blackwood is the first time ESO incorporated NPC allies.

The Waking Flame& Deadlands

The Waking Flame DLC is the most recent addition to being able to ESO’s Gates of Oblivion story. The fight against Mehrunes Dagon and the invading Oblivion realm continues, and players have two brand-new dungeons to take on. The arc is set to conclude with The Elder Scrolls Online’s Deadlands DLC, currently playable on the game’s public assessment server.

Next: How To Find (& Defeat) Air Atronach In Elder Scrolls Online

The Elder Scrolls Online’s Deadlands DLC will launch on PC, Mac, Stadia, Xbox One, Xbox Series X | S, PlayStation 4, and PlayStation 5 last-minute this year.

Read more: