Resident Evil 4 VR

Despite only being announced last week, the VR port of Resident Evil 4 has been confirmed for a 2021 exhaust window.

READ MORE: Oculus Quest 2 revaluation: a powerful, cheap entering place for the VR-curious

Oculus Studios and Armature Studio revealed the information during the course of its debut volume of the Oculus Gaming Showcase on Wednesday night, April 21. While a house release year has not been announced, the studios have confirmed that the game will release last-minute this year for the Oculus Quest 2.

Check out the time below.

Oculus Studios ministerial producer Ruth Bram also shared more about the changes between the original sport from 2005 and the forthcoming VR port, which is gonna be a full remaster.

“My peers at Oculus Studios are working closely with Armature and Capcom to rework the part game for VR, ” said Bram. “Every corner of the world is being enhanced and remastered to feel fresh and energizing to OGs and to new fans alike, by ratcheting up the uncertainty as merely VR can.”

Another key design change will see the player’s viewpoint change from a third-person view to a first-person perspective. Players will be able to pick up and treated with objectives such as ammo, keys and more.

Players will also be able to equip different artilleries in each mitt and switching between other artilleries in their inventorying by grabbing them from their belts.

In other Resident Evil news, relevant resolutions and formulated paces that can be expected for Resident Evil Village on consoles has been announced. The activity will run on PS5 and Xbox Series X at native 4K HDR in 60 FPS, while it runs on Xbox Series S at 1440 p at 45 FPS.

Resident Evil Village is planned for a May 7 release.

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